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Producer: WNET-grayscale


Funder: The Moody's Foundation-grayscale


Funder: Next Generation Learning Challenges-grayscale

Get the Math is funded by Next Generation Learning Challenges and the Moody's Foundation.

Get the Math is a multimedia project about algebra in the real world. See how professionals working in fashion, videogame design, and music production use algebraic thinking. Then take on interactive challenges related to those careers.

Math in Basketball


Self-Paced Lesson

Math in Basketball

Using segments and web interactives from Get the Math, this self-paced lesson helps students see how Algebra I can be applied in basketball, challenging them to use algebraic concepts and reasoning to calculate the perfect free throw shot.

  • Grades: 7-10
  • Views: 2012
  • Downloads: 0
  • Favorites: 125
Math in Fashion


Self-Paced Lesson

Math in Fashion

Using segments and web interactives from Get the Math, this lesson helps students see how Algebra I can be applied to the world of fashion, challenging them to use algebraic concepts and reasoning to modify garments and meet target price points.

  • Grades: 7-10
  • Views: 2537
  • Downloads: 0
  • Favorites: 106
Math in Music


Self-Paced Lesson

Math in Music

Using segments and web interactives from Get the Math, this lesson helps students see how Algebra I can be applied in the music world, challenging them to use algebraic concepts and reasoning to calculate the tempos of different music samples.

  • Grades: 7-10
  • Views: 1329
  • Downloads: 0
  • Favorites: 116
Math in Restaurants


Self-Paced Lesson

Math in Restaurants

Using segments and web interactives from Get the Math, this self-paced lesson helps students see how Algebra I can be applied to how restaurants price items on their menus.

  • Grades: 7-10
  • Views: 1517
  • Downloads: 0
  • Favorites: 121
Math in Special Effects


Self-Paced Lesson

Math in Special Effects

Using segments and web interactives from Get the Math, this self-paced lesson helps students see how Algebra I can be applied in special effects, challenging them to use algebraic reasoning to calculate lighting high-speed effects like explosions.

  • Grades: 7-10
  • Views: 971
  • Downloads: 0
  • Favorites: 91
Math in Videogames


Self-Paced Lesson

Math in Videogames

Using video segments and web interactives from Get the Math, this lesson helps students see how Algebra I can be applied in the world of videogame design and challenges them to use algebraic reasoning to plot the linear paths of items in a videogame.

  • Grades: 7-10
  • Views: 2359
  • Downloads: 0
  • Favorites: 128