Imagine that in order to play computer games, listen to music, or talk on the phone, you first had to find a way to generate the electricity to power your electronic devices. Most people in the United States access electricity simply by plugging into a wall outlet or flipping a switch. Their homes are connected to power plants through the electrical grid, an extensive network of cables and wires that carry electrical current. However, whether by choice or by circumstance, some people are detached from this grid. This interactive activity produced for Teachers' Domain presents three such scenarios and challenges users to design systems that will generate electricity by harnessing the wind.