The Citi Collection for Financial Capability
This collection of resources, drawn from the best of public television, is designed to engage students in financial awareness, economic empowerment, and personal responsibility. The 25 resources that comprise the collection conceptually illustrate and practically apply lessons regarding savings, investment, creditworthiness, entrepreneurship, and commerce.
In this game players launch and run an online T-shirt business, with the help of a loan from a bank. The screens of the game simulate the passage of time in a 12-week business quarter, with each screen presenting a new business scenario or challenge involving issues that impact the company's revenue and expenses. The player can keep track of the company's success by tracking its profit, expenses, and loan standing. At the end of the game, a quarterly report is generated summarizing the business's performance.
The goal of this game is to budget expenses with the aim of saving for a short-term purchase (a car), and to see the results of saving over a long-term for a larger purchase (a home). Players assume the role of a teen working a full-time retail job for the summer. Players develop a weekly budget of expenses, modifying their behavior so as to create savings. Then, players move through the ten weeks of summer vacation, with each week presenting an opportunity for savings or spending.
In this interactive game students compare the cost that interest and fees can add to a purchase when the purchase is made using a credit card. Students compare the costs of using credit cards with varying interest rates, learn about important credit card terminology, and discover ways to responsibly manage credit.