Technology


  • SciGirls | High Tech Fashion 01: Brainstorm & Research

    The SciGirls decide to brainstorm what their favorite dress would look like and work together to design a dress that is totally outrageous and features technology. They reach out to a mentor to see what they can learn from her about incorporating technology into fashion.

    Grades: 5-8
  • SciGirls | High Tech Fashion 02: Mentor Moment

    Seeing women who have succeeded in STEM helps inspire and motivate girls, especially when they can relate to these mentors as people with lives outside of the lab. The SciGirls talk with their mentor about what she does as a fashion designer who uses technology as a part of her designs.

    Grades: 5-8
  • SciGirls | High Tech Fashion 03: Design

    When creating a new design it's important to know the limitations and requirements of your materials. The SciGirls' dress design incorporates LED lights, so they have to take into consideration the amount of space needed to attach their lights in a parallel circuit without creating any short circuits.

    Grades: 5-8
  • SciGirls | High Tech Fashion 04: Problem Solve

    Problem solving and critical thinking are essential STEM skills displayed here as the girls test out their dress to see if the LED lights they hooked up will work. After some troubleshooting, they solve their problem and are able to move on.

    Grades: 5-8
  • SciGirls | High Tech Fashion 05: Share

    The SciGirls have completed their superhero princess dress and are ready to share it with their friends and family.

    Grades: 5-8
  • SciGirls | Robots to the Rescue! 01: Mentor Moment

    The SciGirls talk with their mentor about the robots that she works with in her lab and how they test their robots. Seeing women who have succeeded in STEM helps inspire and motivate girls, especially when they can relate to these mentors as people with lives outside of the lab.

    Grades: 5-8
  • SciGirls | Robots to the Rescue! 02: Brainstorm & Prototype

    A good strategy when brainstorming is to come up with as many ideas as possible and then narrow them down to what you can test. The SciGirls brainstorm lots of different ideas about how outgoing and reserved robots might act.

    Grades: 5-8
  • SciGirls | Robots to the Rescue! 03: Design

    When testing people to measure their response to a design it’s important to have a clear and consistent procedure. The SciGirls work with a psychology mentor to help plan their testing procedure.

    Grades: 5-8
  • SciGirls | Robots to the Rescue! 04: Problem Solve

    When problems come up during testing it's important to remain calm and make changes to the plans as needed. The SciGirls work through their problems and despite lots of time delays the girls are still able to do their testing.

    Grades: 5-8
  • SciGirls | Digging Archaeology 01: Mentor Moment

    Seeing women who have succeeded in STEM helps inspire and motivate girls, especially when they can relate to these mentors as people with full lives both inside and outside of the lab. The SciGirls learn how their mentor got interested in archaeology and pursued her passion in her career.

    Grades: 5-8
  • SciGirls | Digging Archaeology 02: Observe

    A pictograph is one type of rock art that was done by ancient people. They painted figures on the canyon walls. The SciGirls make observations and sketches of pictographs that they found on the rock wall.

    Grades: 5-8
  • SciGirls | Digging Archaeology 03: Data Collection 1

    The SciGirls excavate part of an archaeological dig site. They learn about the process of excavation and the necessity of documenting what you find where you find it.

    Grades: 5-8
  • SciGirls | Digging Archaeology 04: Data Collection 2

    The SciGirls rappel down to a cliffside cave and take samples from the granary to determine if there are any pollen samples or other information about the ancient people of the area. They learn about the construction of the granary and take some measurements to understand its size.

    Grades: 5-8
  • SciGirls | Digging Archaeology 05: Share

    The SciGirls collected specimens and made detailed observations in their studies of the ancient Fremont culture. They took these observations into account and made some hypotheses about what the ancient people ate and how they lived.

    Grades: 5-8
  • SciGirls | Robot Body Language

    Explore the psychology of expressions using this SciGirls activity challenging students to convey an emotion while their faces are hidden. These days social robots designed to interact with people are sold in stores as pets, house cleaners, and even healthcare assistants! To make these robots seem more humanlike, designers give them personalities using sounds, digital displays, and gestures.

    Grades: 5-8
  • SciGirls | Passion for Pixels

    Did you know when you look at a photo of a planet in space, you're really looking at a set of numbers? Remote-sensing satellites take pictures and gather data that is transmitted to the ground as digital signals, or sets of numbers. Then computer software converts the numbers into color images. Play with data transmission using this SciGirls activity to guide students through encoding messages into digital signals they send each other.

    Grades: 5-8
  • SciGirls | Dough Creatures

    Explore circuits and conductivity using this SciGirls activity and conductive dough. You can use anything that conducts electricity to make an electrical circuit - copper, pencil lead, fruit, even play dough! Adding salt to the dough helps electricity move through the material. With enough power, the electrical current can light LEDs and creature a unique creature.

    Grades: 5-8
  • SciGirls | High Tech Fashion

    What do you get when you combine fashion and electronics? Fun and functional clothing and accessories! Soft circuits are electronic circuits that use conductive threat instead of wire. With these circuits, you can make wearable designs that light up the runway. Experiment with circuits and switches with this SciGirls activity that guides students through making a fashionable tech accessory.

    Grades: 5-8
  • SciGirls | Keep Out!

    Experiment with circuits in the SciGirls activity that leads students through the construction of a doormat alarm. Most alarm systems are nothing more than a sensor or two connected to a siren or buzzer. Simple alarms consist of a sensor that doubles as a switch. When activated, the sensor completes an electric circuit and electricity flows to the siren, sounding the alarm!

    Grades: 5-8

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