Get Your Tech On: Tech Resources


Get Your Tech On!

PBS LearningMedia wants to give you the tools you need to navigate and succeed in the digital age of learning. To get you started, we’ve compiled our favorite technology-themed resources designed to enhance your lesson plans and spark discussion in the classroom. Topics include: 21st century learning, careers in technology, adaptive technologies, and using video games to enhance learning.

  • 21st Century Learning

    Hear about different models of 21st century learning skills from experts in the education field. Chris Rush from New Classrooms, Teresa Napoli from School of One and Rebecca Rufo-Tepper from the Institute of Play discuss the emergence of new approaches to learning, such as personalized and game-based learning. 

    Grades: All
  • 21st Century Schools: Learning in the Digital Age

    More and more educators are tapping into the power of digital media and technology for teaching and learning. The variety of information resources available online is simply staggering. Watch How Google Saved a School from FRONTLINE’s Digital Nation and discuss the hype and the hopes for improving education through technology.

    Explore more about Learning in the Digital Age on FRONTLINE Digital Nation workshop Web site.

    Grades: 9-13+
  • Webinar: Top Strategies for Transforming Professional Development

    How can eduators avoid professional development that is “one size fits all?”  Join PBS LearningMedia in exploring the digital age tools and platforms that can help you share strategies with your colleagues to establish a professional community of peers.

    (Recorded on September 10, 2015)

    Grades: 13+
  • SciGirls | High Tech Fashion 01: Brainstorm & Research

    The SciGirls decide to brainstorm what their favorite dress would look like and work together to design a dress that is totally outrageous and features technology. They reach out to a mentor to see what they can learn from her about incorporating technology into fashion.

    Grades: 5-8
  • SciGirls | Robots to the Rescue! 01: Mentor Moment

    The SciGirls talk with their mentor about the robots that she works with in her lab and how they test their robots. Seeing women who have succeeded in STEM helps inspire and motivate girls, especially when they can relate to these mentors as people with lives outside of the lab.

    Grades: 5-8
  • Career Connections | Web Developer

    Watch three web developers explain how teamwork and a creative mindset are the building blocks of their trade in making computer code efficient and their websites intuitive and user-friendly.

    Grades: 6-12
  • Will 3D Printing Change the World? | Off Book

    Much attention has been paid to 3D Printing lately, with new companies developing cheaper and more efficient consumer models that have wowed the tech community. They herald 3D Printing as a revolutionary and disruptive technology, but how will these printers truly affect our society?

    Grades: 9-12
  • The Design Process

    Engineers use a series of steps called the design process to solve a problem. In this resource, featuring video segments excerpted from DESIGN SQUAD, watch teams of kids work through each of the five steps of the design process: 1) identify the problem; 2) brainstorm; 3) design; 4) build, test, evaluate, and redesign; and 5) share solutions.

    Grades: 6-12
  • Scientist Profile: Mars Rover Engineer

    This DragonflyTV segment introduces NASA roboticist Dr. Ayanna Howard. Her job is to use artificial intelligence (AI) to build robots that can travel into space and other hazardous locations. In this segment, she discusses her work on a rover for use on Mars. Also available in Spanish.

    Grades: 4-6
  • Get Your Tech On: PBS LearningMedia 101

    Find out how real-world teachers are using PBS LearningMedia to inspire their teaching, enhance learning, and empower students.

    Grades: 13+
  • Intro To Infographics: Behind The Scenes Of Unlocked

    SHOW, DON’T TELL. That’s the general idea of infographics, which use visuals to make numbers/stats/processes easier to understand. While it’s easy to enjoy a well crafted infographic, creating one can be challenging. What type of visual fits your data? How should you style your graphic? What tools can you use to create infographics without starting from scratch?

    Making an infographic is a multistep process, so we’ll break this tutorial into two parts. In this lesson, we’ll walk you through the basics of making your own infographic, depending on the data at hand.

    Grades: 6-12
  • NOVA scienceNOW: What Will the Future Be Like? | Wearable Robots

    Learn about in advances in powered exoskeletons—a kind of wearable robot—in this video adapted from NOVA scienceNOW. Correspondent and New York Times technology columnist David Pogue explores the development of sophisticated robots that can be integrated with the human body. The company Ekso Bionics created a robot, called Ekso, that can help paraplegics walk, and has also developed another exoskeleton, called HULC, which is designed to help people carry heavy loads. This resource is useful for introducing components of Engineering Design (ETS) from the Next Generation Science Standards (NGSS) to grades 5-12 students.

    This video is available in both English and Spanish audio, along with corresponding closed captions.

    Grades: 6-12
  • Career Connections | Mechanical Engineer

    Meet three mechanical engineers who are designing the next generation of jet engines at a major US company. They explain how their curiosity about how things work led them to advanced engineering degrees and cool careers with aircraft engines.

    Grades: 6-12
  • Technology Dissection

    What happens when you combine "technology" and "dissection?" At the McWane Science Center in Birmingham, AL, kids find out, by taking apart electronic gadgets to learn how they work. Kids can then put them back together or make new things with the parts. Check out what happens when they dissect cameras!

    Grades: 4-6
  • The Intelligent Robot | Curious

    According to some scientists, robots are defined as machines that can interact with their environment and have some abilities to make decisions on their own. In this segment adapted from Curious, robots are also viewed as machines that perform tasks that humans can't (or won't) undertake. One example of a robot is the Mars Rover, an autonomous robot (one that can make some of its own decisions) that was designed to study the past history of water on the ground surface of the planet Mars. LAGR stands for Learning Applied to Ground Robotics, a program that is designed to teach robots how to learn, starting with the human senses.

    Grades: 6-12
  • Scientist Profile: Game Designer

    Microsoft game designer David Ortiz discusses the math and science that go into creating video games. Xbox game designer David Ortiz wanted to be a professional football player or a doctor when he was a boy. Once he got to college, he became interested in computer science and design. Now he takes a sports idea like football and makes it into new video games. David works to turn game day plays into life-like computer animation.

    Grades: 4-6
  • Make Interactive Mashups With Pop

    Pop is a smartphone app for making interactive media mashups and remixes out of digital images and video. Pop has a smart, intuitive approach that packs a lot of functionality into a deceptively simple package.  Pop is deeply social and allows users to create visual conversations, remixing content from Pop to Pop.

    Check out the entire collection of KQED Digital Tools videos!

    Grades: 6-12
  • Titanium Chairs and Cheetah Legs

    Paralympic athletes demonstrate specialized wheelchairs, prosthetics, and other high-tech tools of the trade that allow them to compete at elite levels. They describe the impact that new designs, materials, and technologies have had on their participation in sprinting, cycling, tennis, and basketball. This resource is useful for introducing components of Engineering Design (ETS) from the Next Generation Science Standards (NGSS) to grade 6-12 students.

    Grades: 6-12
  • Career Connections | Network Architect

    Network architects do much more than connect wires. Hear from one who continues to look towards the future!

    Grades: 6-12
  • Are Computers Intelligent?

    This video excerpt from NOVA: “Smartest Machine on Earth” explains why computers can be programmed to beat the greatest human chess masters—it’s all in the logic of the game. Computers can use their understanding of the rules of chess to plan many more moves ahead than humans can. But when computers bring that kind of understanding to other situations, such as learning human languages, they lack the intelligence needed to successfully master those tasks.

    Grades: 6-12

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