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        Virtual Reality | STEAM: Ideas That Shape Our world

        Technology writer Ben Kuchera explains how virtual reality technology works and the history of its development. He also demonstrates what can be seen in a virtual reality simulation. He then examines the pros and cons of indulging in experiences that are not real, but virtual. He spoke as part of the 2016 IdeaFestival in Louisville, Ky.

        What is Virtual Reality? | STEAM: Ideas That Shape Our World

        Virtual reality works by fooling your senses. What difficulties were overcome to make this technological breakthrough?

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        John Carmack | STEAM: Ideas That Shape Our World

        In 2012 game software developer John Carmack created the first successful virtual reality headset.

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        Apollo 11 | STEAM: Ideas That Shape Our World

        Kuchera puts on a virtual reality headset and shows on a big screen what he sees in an Apollo 11 simulation.

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        Building Empathy | STEAM: Ideas That Shape Our World

        Virtual reality can help build empathy for others, from prisoners in solitary confinement to patients with dementia.

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        Journey vs. Destination | STEAM: Ideas That Shape Our World

        Should virtual reality be used to entice tourists to sites like Mount Everest, or should it be used as an ecologically friendly substitute for an actual trip?

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