The goal of this game is to budget expenses with the aim of saving for a short-term purchase (a car), and to see the results of saving over a long-term for a larger purchase (a home). Players assume the role of a teen working a full-time retail job for the summer. Players develop a weekly budget of expenses, modifying their behavior so as to create savings. Then, players move through the ten weeks of summer vacation, with each week presenting an opportunity for savings or spending.
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