Virtual reality (VR) is an immersive experience, with 360-degree video, sound and sometimes other sensory inputs that simulate being in another environment. While most often used for entertainment, VR is also being studied by social scientists and psychologists as a way to alter the feelings or responses of users. Because VR is a controlled environment, it can be used to replicate specific situations. Studies are also being done to see if it can increase our empathy by allowing us to “experience” situations that we would not otherwise be able to. In this Lowdown lesson, students will analyze the arguments about whether or not virtual reality can actually increase empathy and, ultimately, lead to behavior change.